All of the equations used in projectile motion are based on the three basic kinematic equations
v = u + at
v^2 = u^2 + 2ax
x = ut + (1/2)at^2
in these equations v represents final velocity, u represents initial velocity, a represents acceleration , x represents displacement and t represents time.
So if we apply these equations to the vertical motion we get
Initial vertical velocity = V sin theta
v(y) = v sin theta - gt where v(t) is the vertical velocity at time t and v is the velocity
of projection. In this case the acceleration is that due
to gravity and is considered negative.
V^2 =( V sin theta)^2 - 2gy
y = ( V sin theta)t - (1/2)gt^2 where y is vertical displacement
Since gravity does not act horizontally we have for the horizontal motion
Initial Horizontal velocity = V cos theta
V(x)= V cos theta ( the horizontal velocity never changes )
x = ( V cos theta)t
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